So what do you do to take care of these guys? Well, you can fling an explosive barrel at a group of them with the magnet gun violently pull a distant one right in front and clobber it with a melee attack or simply taunt them by throwing their dead buddies at them.
In one mission, we had to deal with a swarm of Ravagers, who are a race of insectoid aliens with a habit of leaping out of dark corners and holes high above you. You can use it to yank down a giant smokestack onto a smaller building and cause a chain reaction of destruction, but the real fun lies in tormenting enemies. With this thing, you fire one shot at an object, fire a second shot at a target, and watch as the object flies violently toward the target. Our favorite weapon was easily the magnet gun. Red Faction: Armageddon isn't so much of a third-person shooter as it is a third-person demolisher, as most of the game's weapons work hand in hand with a robust physics engine to topple down buildings in realistic detail. But after playing a few missions in Armageddon, most of our thoughts about the changes to the overall game structure were replaced with rampant glee as we destroyed everything in sight with some fantastic new weaponry. Anyone who has ever covered a bridge in satchel charges, waited around for five minutes, and then detonated the thing just as a caravan of EDF trucks drove over ought to know that quite well. This is a change that's likely to raise more than a few eyebrows, and with good reason-those sandbox moments in Guerrilla where you could really let your imagination run wild were some of the best parts of the game. So for Armageddon, Volition has developed a story that takes you away from the barren surface of Mars and down into the caves below.Įssentially, the team has traded go-anywhere gameplay for a more controlled atmosphere and improved sense of pacing.
Guerrilla was a hit with critics, but one thing about it didn't sit quite right with developer Volition, and that was all of the long-haul travel you had to do to get from one mission to the next in the game's open-world Martian setting. He's the grandson of Red Faction: Guerrilla protagonist Alec Mason, the man who ran around Mars putting an end to the tyrannical regime of the Earth Defense Force. If Mason's name sounds familiar, there's a good reason for it.
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